
Sometimes, the monster just wants to eat something purple, so any purple pick can be touch-dragged from left to his mouth on the right to sate him. The concept behind the application is very simple: you’re presented with a hungry monster on the right of the screen, looking to be fed from one of two or three items on the left. The studios are already in production on a soon-to-be-released second collaboration, and Hall anticipates both studios evolving their skill sets and growing their portfolios across all creative mediums - whether its commercials, TV, game teasers, title sequences, or long-form material - and tapping into the vast pool of talented animators around the world.Īs Hall concluded, “As long as you can make the relationship and the conversations with the client’s work, I believe it behooves you to look far and wide.As parents, we’re always interested in seeing worthwhile edutainment releases for the iPhone and iPod touch, and Feed Me! ($2) by Edutainment Resources certainly qualifies as worthwhile. “Working together was a really easy process with great communication.” “It was an amazing opportunity for us to get to pitch on Valorant, and then to win it with Elastic,” Bodart added. He admired the visual range and quality of their work, and after connecting with Hall, felt a kinship between their companies, recognizing the same artistic passion, family feel, and emphasis on producing exceptional creative. Their voice is very similar to ours in terms of how they present their work, how they speak about their work, and how they talk to clients.”īodart shared the same sentiments about Elastic. Stylistically, we each have a broad brush and a variety of aesthetics. “They speak the same narrative language as Elastic,” explained Hall explained.

Both studios originated as family businesses, seeking to provide opportunities for artists to grow beyond their predetermined roles. Hall first reached out on Instagram to Bodart and his company having been a long-time fan of the UK studio’s work, but he also saw a potential in the studios’ creative and operational like-mindedness. “We each stand on our own merit but complement one another.”įeed Me Light founder and executive creative director, Denis Bodart agreed and reiterated that the creative partnership has “always felt like a very fair and easy relationship.”

“It’s like jigsaw pieces fitting together,” described Hall.

Each studio benefits from the creative union, as they are now advantaged with an award-winning network of animators, graphic artists, and industry relationships on both sides of the Atlantic.

With the expansion of global opportunities contingent upon establishing relationships in foreign markets, the studios’ partnership facilitates and promotes this.
